

I reported it and they fixed it, so it should work in the nightly version.

Some textures don't work in Blender 2.66 or 2.66a because of a bug in its DDS texture support. Some things look better this way (eyelashes), some look worse (hair).īlender doesn't seem to deal with the normal vectors very well, so you'll probably have to flip them for half of the objects. If the model looks weird, try viewing it in game engine mode (press P to enter game engine mode and Esc to exit). Improved support for materials, including normal maps and transparency.This isn't finished, but I'll release what I have so far as version 0.4. I got preliminary support for bones working on the same day you posted your last message. Funny you should ask! After not working on my Blender importer for a long time, I recently picked it back up.
